BMU Realms

There are six realms in the BMU. Each one can be used as a point of origin for character backgrounds, but only two of them are considered "playable areas". This is a brief overview of each realm.

Abyss - Home of Demons and demonic entities. A place of infinite chaos, strife, and conflict. Souls corrupted by demonic forces are gathered into the Abyss.

Bargia - Home of Elementals and Elemental Constructs. Established by the First Alchemist during the Second Age. The realm is divided according to the elemental chart for Elementals. Bargia is neutral toward all other realms and serves as an example of how to maintain balance in the Universe.

Elysia - Home of angels, muses, forgotten deities (of Light), and other celestials. It is said to be the uppermost realm and was the second realm formed after the Mortal Realm. Those that die, being of good soul, or innocent of corruption, are permitted to enter Elysia.

Hell - Home of Devils and souls of the damned. A place of torment and suffering, bound by laws and contracts. Those that destroy life, live to defy the rules, or live only for personal gain, end up in one of the Nine Circles of Hell. The Princes of Hell are the judges of all souls according to the laws of creation.

Mortal - This is the world of men and monsters. It is where the main story takes place, and where all OCs work, go to school, and strive to find their place in the universe. All who enter the Mortal Realm are subject to the laws of creation and can be killed if not careful in their choices.

Shadow - Realm of the dead. A place of nothing. At times, one may find a reversal of a place or person(s) found in the Mortal Realm. Home of Shadow Creatures, the Mistress of Death and the Grim Reaper. Those souls that were neither inherently good, nor evil, roam the negative plane of the Shadow Realm.